Brawl - Game & Watch - Action - 0x12a

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  3. ControllerUnk01
  4. UnknownEvent { namespace: 0x8, code: 0x7, unk1: 0x0, arguments: [] }
  5. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
  6. SetEdgeSlide(Airbourne)
  7. Subroutine(0x128 Entry 0x19a44)

Exit Script